Tints a CCNode that implements the CCNodeRGB protocol from current tint to a custom one.
Class CCTintBy
#include <Geode/cocos/actions/CCActionInterval.h>classCCTintBy:publiccocos2d::CCActionInterval{ ... }
Examples0
Public static methods1
staticcocos2d::CCTintBy*create(floatduration,_::GLshortdeltaRed,_::GLshortdeltaGreen,_::GLshortdeltaBlue)
creates an action with duration and color
Public member functions5
boolinitWithDuration(floatduration,_::GLshortdeltaRed,_::GLshortdeltaGreen,_::GLshortdeltaBlue)
initializes the action with duration and color
virtualcocos2d::CCObject*copyWithZone(cocos2d::CCZone*pZone)
No description provided
virtualvoidstartWithTarget(cocos2d::CCNode*pTarget)
No description provided
virtualcocos2d::CCActionInterval*reverse()
No description provided
Fields0
Protected member functions0
Protected fields6
_::GLshortm_deltaR;
No description provided
_::GLshortm_deltaG;
No description provided
_::GLshortm_deltaB;
No description provided
_::GLshortm_fromR;
No description provided
_::GLshortm_fromG;
No description provided
_::GLshortm_fromB;
No description provided