//! ID of the character
Struct _BMFontDef
No description provided
Fields5
uintcharID;
cocos2d::CCRectrect;
//! origin and size of the font
shortxOffset;
//! The X amount the image should be offset when drawing the image (in pixels)
shortyOffset;
//! The Y amount the image should be offset when drawing the image (in pixels)
shortxAdvance;
//! The amount to move the current position after drawing the character (in pixels)